Brawl - King Dedede - Subaction - JumpAerialF5

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Stats

IASA: None
Subaction Index: 0x1f

Scripts

Main

  1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  2. AsyncWait(24.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  4. AsyncWait(38.0)
  5. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }

GFX

    SFX

    1. AsyncWait(4.0)
    2. SoundEffect1(958)

    Other